Some common controls like joysticks with a constant centering force are unsuitable altogether for helicopter stick controls. See the hardware section on the forum and stickied threads for more profiles - console/gamepad controller profiles are also available. See latest Joystick inputs, and other input. These profiles are just a starting point, and can be customised for the aircraft the user flies. Buttons/sliders/throttles from joysticks, keypads, or custom devices can also be set up to control different things in different contexts.įlightGear can recognise input devices with profiles in XML text files. Note for helicopters: Joysticks have a constant centering force, and don't reflect the way sticks work on helicopters - one solution is to remove springs if possible, another is to use a mouse for stick axes (or dual mouse on Linux) - see Helicopter flying. See Input devices wiki page to start, and interfacing for custom/complex hardware configurations.Ĭontrol axes from input can be used in any way to operate flight control surfaces - see common plane surfaces. As of 2020.3.13, addons need to be downloaded manually, unlike aircraft in the official repository.įlightGear allows complete control and interfacing with hardware, for more professional and DiY cockpit/hardware settings. This is intended to be used alongside Project 3000 extra airport scenery.Īddons in the official repository, like RedGriffinATC, have been updated since release. , based on Open StreetMap (OSM) data and automatic generation, for the whole world. See 2020.3 Changelog.Ģ020.3.7 added automatic downloading of 3d models of buildings, roads, cities etc. The release version was 2020.3.2, and it has been given updates since. įlightGear 2020.3 was released for Windows, macOS, and Linux on the website on November 6, 2020. However, the user can enter command-line options via the launcher, or edit the property tree using the in-sim menu. Command-line options change a property tree.
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